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Godot 4 Game Control Bridge

Smalldy/godot-bridge · skills

DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.

★ 5GitHub stars
1Forks
2026-08-15Last updated
GDScriptLanguage
MITLicense

Project overview

Native DeepSeek Harness (DSH) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replacing the godot-mcp MCP server with first-class agent tools.

Removes the package and its godot-bridge bundle layer from the profile — after a restart the fifteen godot tools are gone from sessions on that profile. The standard web profile itself is untouched (this never creates or removes a profile). Stop any running game first with godotstopproject; the plugin's unload cleanup also terminates a Godot child it started. Reinstall any time with the add command above. Update notices

Known limitations: the notice is a system-prompt section, so presets whose persona is complete/suppressing (e.g. 极简模式 / minimal) do not show it; the check needs network access at boot. Usage

Install command

dsh plugin --profile web add github:Smalldy/godot-bridge
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